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💎 LOST THREASURE 💎

Quick Description​

The Lost Treasure event challenges players to find chests scattered across multiple maps. Each chest collected gives rewards, and all participants receive a bonus at the end.


How it works​

  • Automatic (scheduled) or manual event via /gmlostthreasure (GM)
  • 3 initial chests, up to 10 active at once
  • New chests spawn every 10 seconds
  • Total duration: 10 minutes
  • Chests are monster index 541
  • Rewards per chest and bonus for all at the end

Main command​

  • /gmlostthreasure — Start event manually (GM)

Quick config (LostTreasureConfig.lua)​

settings = {
enabled = true, -- Enable/disable event
allowedServers = {21}, -- Enabled servers
scheduler = { ... }, -- Event schedule
gmStartCommand = "/gmlostthreasure", -- Manual command
mapsAvailable = {4,7,8,10}, -- Maps for the event
chestAmount = 10, -- Total chests per event
initialChestAmount = 3, -- Chests at start
maxChestAmount = 10, -- Max concurrent chests
eventDuration = 600, -- Event duration (seconds)
chestMonsterIndex = 541, -- Chest monster index
chestRespawnInterval = 10, -- Chest respawn (seconds)
rewards = {
perChest = { goblinPoints = 5000, wcoin = 100, ruud = 10000 },
forAll = { goblinPoints = 10000, wcoin = 500, ruud = 50000 }
}
}

See LostTreasureConfig.lua for all parameters and detailed examples.