💎 LOST THREASURE 💎
Quick Description​
The Lost Treasure event challenges players to find chests scattered across multiple maps. Each chest collected gives rewards, and all participants receive a bonus at the end.
How it works​
- Automatic (scheduled) or manual event via
/gmlostthreasure(GM) - 3 initial chests, up to 10 active at once
- New chests spawn every 10 seconds
- Total duration: 10 minutes
- Chests are monster index 541
- Rewards per chest and bonus for all at the end
Main command​
/gmlostthreasure— Start event manually (GM)
Quick config (LostTreasureConfig.lua)​
settings = {
enabled = true, -- Enable/disable event
allowedServers = {21}, -- Enabled servers
scheduler = { ... }, -- Event schedule
gmStartCommand = "/gmlostthreasure", -- Manual command
mapsAvailable = {4,7,8,10}, -- Maps for the event
chestAmount = 10, -- Total chests per event
initialChestAmount = 3, -- Chests at start
maxChestAmount = 10, -- Max concurrent chests
eventDuration = 600, -- Event duration (seconds)
chestMonsterIndex = 541, -- Chest monster index
chestRespawnInterval = 10, -- Chest respawn (seconds)
rewards = {
perChest = { goblinPoints = 5000, wcoin = 100, ruud = 10000 },
forAll = { goblinPoints = 10000, wcoin = 500, ruud = 50000 }
}
}
See
LostTreasureConfig.luafor all parameters and detailed examples.