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CustomWing

Exemple:

//Index   ItemIndex   DefenseConstA   IncDamageConstA   IncDamageConstB   DecDamageConstA   DecDamageConstB   OptionIndex1   OptionValue1
OptionIndex2 OptionValue2 OptionIndex3 OptionValue3 NewOptionIndex1 NewOptionValue1 NewOptionIndex2 NewOptionValue2
NewOptionIndex3 NewOptionValue3 NewOptionIndex4 NewOptionValue4 ModelType ModelName
end
  • Index: Wing identification number.

  • ItemIndex: Wing item index.

  • DefenseConstA: Wing defense.

    • Formula: Defense = BaseDefense+(DefenseConstA*ItemLevel)
  • IncDamageConstA & IncDamageConstB: Wing increase damage rate.

    • Formula: IncDamage = (IncDamageConstA+(ItemLevel*IncDamageConstB))-100;
  • DecDamageConstA & DecDamageConstB: Wing decrease damage rate.

    • Formula: DecDamage = 100-(DecDamageConstA-(ItemLevel*DecDamageConstB))
  • OptionIndex1~3: Wing JoL option index.

    • 80 -> Add physi damage.
    • 81 -> Add magic damage.
    • 82 -> Add defense success rate.
    • 83 -> Add defense.
    • 84 -> Add luck.
    • 85 -> Add HP recovery.
    • 113 -> Add curse damage.
  • OptionValue1~3: Wing JoL option value.

    • Formula: Value = Value+(OptionValue*OptionLevel)
  • NewOptionIndex1~4: Wing excellent option index.

    • 102 -> Add ignore defense rate.
    • 109 -> Add full damage reflect rate.
    • 110 -> Add full life recovery rate.
    • 111 -> Add full mana recovery rate.
  • NewOptionValue1~4: Wing excellent option value.

  • ModelType: (0) Wings, (1) Cloak.

  • ModelName: Wing model file name, without the extension.

EXTRA: To make increase and decrease damage rates show correctly on the client, its needed to edit "ItemTooltip.bmd" file and put 26 and 33 values on increase and decrease damage rates text fields.