Example Monster
Exemple:
0
//Index DropRate Comment
0 10000 //100.00%
1 10000 //100.00%
2 10000 //100.00%
3 3000 //30.00%
4 10000 //100.00%
end
1
//Index Section SectionRate MoneyAmount OptionValue DW DK FE MG DL SU RF GL RW SL GN KN LM IK AL
0 2 6500 1000 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
0 3 3500 1000 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
1 4 10000 1000 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
2 5 10000 1000 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
3 6 10000 1000 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
4 7 8000 1000 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
4 8 2000 1000 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
end
2
//Index Level Grade Option0 Option1 Option2 Option3 Option4 Option5 Option6 Duration Comment
8:29 0 0 * * @13 @20 @12 * * 0 //Dragon Knight Armor
8:30 0 0 * * @13 @20 @12 * * 0 //Venom Mist Armor
8:31 0 0 * * @13 @20 @12 * * 0 //Sylphid Ray Armor
end
3
//Index Level Grade Option0 Option1 Option2 Option3 Option4 Option5 Option6 Duration Comment
0:22 0 0 * @13 @13 @20 @12 * * 0 //Bone Blade
5:12 0 0 * * @13 @20 @12 * * 0 //Grand Viper Staff
4:21 0 0 * @13 @13 @20 @12 * * 0 //Sylph Wind Bow
end
4
//Index Level Grade Option0 Option1 Option2 Option3 Option4 Option5 Option6 Duration Comment
14:224 0 2 * * * * * * * 0 //Bless of Light (Greater)
14:263 0 2 * * * * * * * 0 //Bless of Light (Low Grade)
14:264 0 2 * * * * * * * 0 //Bless of Light (Middle Grade)
end
5
//Index Level Grade Option0 Option1 Option2 Option3 Option4 Option5 Option6 Duration Comment
14:224 0 2 * * * * * * * 0 //Bless of Light (Greater)
14:263 0 2 * * * * * * * 0 //Bless of Light (Low Grade)
14:264 0 2 * * * * * * * 0 //Bless of Light (Middle Grade)
end
6
//Index Level Grade Option0 Option1 Option2 Option3 Option4 Option5 Option6 Duration Comment
4:32 0 0 * @13 @13 @20 @12 * * 0 //Combat Quiver
end
7
//Index Level Grade Option0 Option1 Option2 Option3 Option4 Option5 Option6 Duration Comment
8:29 0 0 * * @13 @20 @12 * * 0 //Dragon Knight Armor
8:30 0 0 * * @13 @20 @12 * * 0 //Venom Mist Armor
8:31 0 0 * * @13 @20 @12 * * 0 //Sylphid Ray Armor
end
8
//Index Level Grade Option0 Option1 Option2 Option3 Option4 Option5 Option6 Duration Comment
0:22 0 0 * @13 @13 @20 @12 * * 0 //Bone Blade
5:12 0 0 * * @13 @20 @12 * * 0 //Grand Viper Staff
4:21 0 0 * @13 @13 @20 @12 * * 0 //Sylph Wind Bow
end
9
//Index Level Grade Option0 Option1 Option2 Option3 Option4 Option5 Option6 Duration Comment
14:13 0 3 * * * * * * * 0 //Jewel of Bless
14:14 0 3 * * * * * * * 0 //Jewel of Soul
14:16 0 3 * * * * * * * 0 //Jewel of Life
end
10
//Index Level Grade Option0 Option1 Option2 Option3 Option4 Option5 Option6 Duration Comment
14:13 0 3 * * * * * * * 0 //Jewel of Bless
14:14 0 3 * * * * * * * 0 //Jewel of Soul
14:16 0 3 * * * * * * * 0 //Jewel of Life
end
11
//Index Level Grade Option0 Option1 Option2 Option3 Option4 Option5 Option6 Duration Comment
14:13 0 4 * * * * * * * 0 //Jewel of Bless
14:14 0 4 * * * * * * * 0 //Jewel of Soul
14:16 0 4 * * * * * * * 0 //Jewel of Life
end
12
//Index Level Grade Option0 Option1 Option2 Option3 Option4 Option5 Option6 Duration Comment
7:5 0 0 * * * * @12 @20 * 0 //Leather Helm
8:5 0 0 * * * * @12 @20 * 0 //Leather Armor
9:5 0 0 * * * * @12 @20 * 0 //Leather Pants
10:5 0 0 * * * * @12 @20 * 0 //Leather Gloves
11:5 0 0 * * * * @12 @20 * 0 //Leather Boots
end
13
//Index Level Grade Option0 Option1 Option2 Option3 Option4 Option5 Option6 Duration Comment
7:5 0 0 * * * * @12 @20 * 0 //Leather Helm
8:5 0 0 * * * * @12 @20 * 0 //Leather Armor
9:5 0 0 * * * * @12 @20 * 0 //Leather Pants
10:5 0 0 * * * * @12 @20 * 0 //Leather Gloves
11:5 0 0 * * * * @12 @20 * 0 //Leather Boots
end
14
//Index Level Grade Option0 Option1 Option2 Option3 Option4 Option5 Option6 Duration Comment
7:5 0 0 * * * * @12 @20 * 0 //Leather Helm
8:5 0 0 * * * * @12 @20 * 0 //Leather Armor
9:5 0 0 * * * * @12 @20 * 0 //Leather Pants
10:5 0 0 * * * * @12 @20 * 0 //Leather Gloves
11:5 0 0 * * * * @12 @20 * 0 //Leather Boots
end