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ItemDrop

Exemple:

//Index   Level   Grade   Option0   Option1   Option2   Option3   Option4   Option5   Option6   Duration   MapNumber   MonsterClass   MonsterLevelMin   MonsterLevelMax   DropRate   Comment
6159 0 0 * * * * * * * 0 * * 12 150 1000 //Jewel of Chaos
end
  • Index: Item index, -1 to enable EventItemBag drop.
  • Level: Item fixed level, or bag SpecialValue if Index is -1.
  • Grade: Item fixed excellent option or durability, or bag SpecialLevel if Index is -1.
  • Option0: Option index from file "ItemOptionRate.txt" section 0, -1 if none.
  • Option1: Option index from file "ItemOptionRate.txt" section 1, -1 if none.
  • Option2: Option index from file "ItemOptionRate.txt" section 2, -1 if none.
  • Option3: Option index from file "ItemOptionRate.txt" section 3, -1 if none.
  • Option4: Option index from file "ItemOptionRate.txt" section 4, -1 if none.
  • Option5: Option index from file "ItemOptionRate.txt" section 5, -1 if none.
  • Option6: Option index from file "ItemOptionRate.txt" section 6, -1 if none.
  • Duration: Item duration time, in seconds, (0) for permanent item.
  • MapNumber: Map number required, -1 if any.
  • MonsterClass: Monster number required, -1 if any.
  • MonsterLevelMin: Monster minimum level required, -1 if any.
  • MonsterLevelMax: Monster maximum level required, -1 if any.
  • DropRate: Item drop rate, x/1000000.