ItemDrop
Exemple:
//Index Level Grade Option0 Option1 Option2 Option3 Option4 Option5 Option6 Duration MapNumber MonsterClass MonsterLevelMin MonsterLevelMax DropRate Comment
6159 0 0 * * * * * * * 0 * * 12 150 1000 //Jewel of Chaos
end
- Index: Item index, -1 to enable EventItemBag drop.
- Level: Item fixed level, or bag SpecialValue if Index is -1.
- Grade: Item fixed excellent option or durability, or bag SpecialLevel if Index is -1.
- Option0: Option index from file "ItemOptionRate.txt" section 0, -1 if none.
- Option1: Option index from file "ItemOptionRate.txt" section 1, -1 if none.
- Option2: Option index from file "ItemOptionRate.txt" section 2, -1 if none.
- Option3: Option index from file "ItemOptionRate.txt" section 3, -1 if none.
- Option4: Option index from file "ItemOptionRate.txt" section 4, -1 if none.
- Option5: Option index from file "ItemOptionRate.txt" section 5, -1 if none.
- Option6: Option index from file "ItemOptionRate.txt" section 6, -1 if none.
- Duration: Item duration time, in seconds, (0) for permanent item.
- MapNumber: Map number required, -1 if any.
- MonsterClass: Monster number required, -1 if any.
- MonsterLevelMin: Monster minimum level required, -1 if any.
- MonsterLevelMax: Monster maximum level required, -1 if any.
- DropRate: Item drop rate, x/1000000.