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Gate

Exemple:

//Index   Flag   MapN   MapSX   MapSY   MapTX   MapTY   TargetGate   TargetDir   MinLevel   MaxLevel   MinReset   MaxReset   AccountLevel
1 1 0 121 232 123 233 2 0 20 * * * 0
2 2 1 107 247 110 247 0 1 20 * * * 0
3 1 1 108 248 109 248 4 0 0 * * * 0
4 2 0 121 231 123 231 0 1 0 * * * 0
end
  • Index: Gate index.
  • Flag:
  • 0 = Normal move gate
  • 1 = Entry gate
  • 2 = Output Gate
  • MapN: Map Number
  • MapSX: Minimum X coordinate of the gate
  • MapSY: Minimum Y coordinate of the gate
  • MapTX: Maximum X coordinate of the gate
  • MapTY: Maximum Y coordinate of the gate
  • TargetGate: Destination gate
  • TargetDir: gate direction
  • MinLevel: Minimum level to enter the gate
  • MaxLevel: Maximum level to enter the gate
  • MinReset: Minimum reset to enter the gate
  • MaxReset: Maximum reset to enter the gate
  • AccountLevel: Vip level required to enter the gate