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ResetTable

Exemple:

//MinReset   MaxReset   Level_AL0   Level_AL1   Level_AL2   Level_AL3   Money_AL0   Money_AL1   Money_AL2   Money_AL3   Point_AL0   Point_AL1   Point_AL2   Point_AL3
end
  • MinReset: Player minimum reset required, -1 if any.
  • MaxReset: Player maximum reset required, -1 if any.
  • Level_AL0~3: Player level required, -1 to use the default.
  • Money_AL0~3: Player money required, -1 to use the default.
  • Point_AL0~3: Amount of poitns get by the player if the line conditions are met.