ResetTable
Exemple:
//MinReset MaxReset Level_AL0 Level_AL1 Level_AL2 Level_AL3 Money_AL0 Money_AL1 Money_AL2 Money_AL3 Point_AL0 Point_AL1 Point_AL2 Point_AL3
end
- MinReset: Player minimum reset required, -1 if any.
- MaxReset: Player maximum reset required, -1 if any.
- Level_AL0~3: Player level required, -1 to use the default.
- Money_AL0~3: Player money required, -1 to use the default.
- Point_AL0~3: Amount of poitns get by the player if the line conditions are met.