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command

Post Command Settings

  • CommandPostSwitch -> "/post" command state (0=Off/1=On).
  • CommandPostType -> "/post" < MESSAGE > color
    • 0=Gold
    • 1=Blue
    • 2=Green
    • 3=White
    • 4=Gold(GLOBAL)
    • 5=Blue(GLOBAL)
    • 6=Green(GLOBAL)
    • 7=White(GLOBAL)
  • CommandPostEnable_AL0 -> "/post" utilization state (0=Off/1=On) (Free).
  • CommandPostEnable_AL1 -> "/post" utilization state (0=Off/1=On) (Vip1).
  • CommandPostEnable_AL2 -> "/post" utilization state (0=Off/1=On) (Vip2).
  • CommandPostEnable_AL3 -> "/post" utilization state (0=Off/1=On) (Vip3).
  • CommandPostLevel_AL0 -> Required level to use "/post" (Free).
  • CommandPostLevel_AL1 -> Required level to use "/post" (Vip1).
  • CommandPostLevel_AL2 -> Required level to use "/post" (Vip2).
  • CommandPostLevel_AL3 -> Required level to use "/post" (Vip3).
  • CommandPostReset_AL0 -> Required reset to use "/post" (Free).
  • CommandPostReset_AL1 -> Required reset to use "/post" (Vip1).
  • CommandPostReset_AL2 -> Required reset to use "/post" (Vip2).
  • CommandPostReset_AL3 -> Required reset to use "/post" (Vip3).
  • CommandPostMoney_AL0 -> Required money to use "/post" (Free).
  • CommandPostMoney_AL1 -> Required money to use "/post" (Vip1).
  • CommandPostMoney_AL2 -> Required money to use "/post" (Vip2).
  • CommandPostMoney_AL3 -> Required money to use "/post" (Vip3).
  • CommandPostDelay_AL0 -> Delay between < MESSAGE >s (Free).
  • CommandPostDelay_AL1 -> Delay between < MESSAGE >s (Vip1).
  • CommandPostDelay_AL2 -> Delay between < MESSAGE >s (Vip2).
  • CommandPostDelay_AL3 -> Delay between < MESSAGE >s (Vip3).
SYNTAX

/post < MESSAGE >

Add Point Command Settings

  • CommandAddPointSwitch -> "/add" command state (0=Off/1=On).
  • CommandAddPointEnable_AL0 -> "/add" utilization state (0=Off/1=On) (Free).
  • CommandAddPointEnable_AL1 -> "/add" utilization state (0=Off/1=On) (Vip1).
  • CommandAddPointEnable_AL2 -> "/add" utilization state (0=Off/1=On) (Vip2).
  • CommandAddPointEnable_AL3 -> "/add" utilization state (0=Off/1=On) (Vip3).
  • CommandAddPointAutoEnable_AL0 -> "/add auto" utilization state (0=Off/1=On) (Free).
  • CommandAddPointAutoEnable_AL1 -> "/add auto" utilization state (0=Off/1=On) (Vip1).
  • CommandAddPointAutoEnable_AL2 -> "/add auto" utilization state (0=Off/1=On) (Vip2).
  • CommandAddPointAutoEnable_AL3 -> "/add auto" utilization state (0=Off/1=On) (Vip3).
  • CommandAddPointMoney_AL0 -> Required money to use "/add" (Free).
  • CommandAddPointMoney_AL1 -> Required money to use "/add" (Vip1).
  • CommandAddPointMoney_AL2 -> Required money to use "/add" (Vip2).
  • CommandAddPointMoney_AL3 -> Required money to use "/add" (Vip3).
SYNTAX

/add < AMOUNT >

SYNTAX

/add auto < AMOUNT >

PK Clear Command Settings

  • CommandPKClearSwitch_** -> "/pkclear" command state (0=Off/1=On).
  • CommandPKClearType_** -> "/pkclear" command type (0=Fixed price/1=Dynamic price).
  • CommandPKClearEnable_AL0_** -> "/pkclear" utilization state (0=Off/1=On) (Free).
  • CommandPKClearEnable_AL1_** -> "/pkclear" utilization state (0=Off/1=On) (Vip1).
  • CommandPKClearEnable_AL2_** -> "/pkclear" utilization state (0=Off/1=On) (Vip2).
  • CommandPKClearEnable_AL3_** -> "/pkclear" utilization state (0=Off/1=On) (Vip3).
  • CommandPKClearMoney_AL0_** -> Required money to use "/pkclear" (Free).
  • CommandPKClearMoney_AL1_** -> Required money to use "/pkclear" (Vip1).
  • CommandPKClearMoney_AL2_** -> Required money to use "/pkclear" (Vip2).
  • CommandPKClearMoney_AL3_** -> Required money to use "/pkclear" (Vip3).
SYNTAX

/pkclear

Money Command Settings

  • CommandMoneySwitch -> "/money" command state (0=Off/1=On).
  • CommandMoneyEnable_AL0 -> "/money" utilization state (0=Off/1=On) (Free).
  • CommandMoneyEnable_AL1 -> "/money" utilization state (0=Off/1=On) (Vip1).
  • CommandMoneyEnable_AL2 -> "/money" utilization state (0=Off/1=On) (Vip2).
  • CommandMoneyEnable_AL3 -> "/money" utilization state (0=Off/1=On) (Vip3).
SYNTAX

/money < AMOUNT >

Change Command Settings

  • CommandChangeSwitch -> "/change" command state (0=Off/1=On).
  • CommandChangeEnable_AL0 -> "/change" utilization state (0=Off/1=On) (Free).
  • CommandChangeEnable_AL1 -> "/change" utilization state (0=Off/1=On) (Vip1).
  • CommandChangeEnable_AL2 -> "/change" utilization state (0=Off/1=On) (Vip2).
  • CommandChangeEnable_AL3 -> "/change" utilization state (0=Off/1=On) (Vip3).
  • CommandChangeMoney_AL0 -> Required money to use "/change" (Free).
  • CommandChangeMoney_AL1 -> Required money to use "/change" (Vip1).
  • CommandChangeMoney_AL2 -> Required money to use "/change" (Vip2).
  • CommandChangeMoney_AL3 -> Required money to use "/change" (Vip3).
  • CommandChangeLimit_AL0 -> Max evolution (Free).
  • CommandChangeLimit_AL1 -> Max evolution (Vip1).
  • CommandChangeLimit_AL2 -> Max evolution (Vip2).
  • CommandChangeLimit_AL3 -> Max evolution (Vip3).
SYNTAX

/change

Ware Command Settings

  • CommandWareSwitch -> "/ware" command state (0=Off/1=On).
  • CommandWareEnable_AL0 -> "/ware" utilization state (0=Off/1=On) (Free).
  • CommandWareEnable_AL1 -> "/ware" utilization state (0=Off/1=On) (Vip1).
  • CommandWareEnable_AL2 -> "/ware" utilization state (0=Off/1=On) (Vip2).
  • CommandWareEnable_AL3 -> "/ware" utilization state (0=Off/1=On) (Vip3).
  • CommandWareNumber_AL0 -> Max avaliable warehouses (Free).
  • CommandWareNumber_AL1 -> Max avaliable warehouses (Vip1).
  • CommandWareNumber_AL2 -> Max avaliable warehouses (Vip2).
  • CommandWareNumber_AL3 -> Max avaliable warehouses (Vip3).
SYNTAX

/ware < WARE_NUMBER >

Reset Command Settings

  • CommandResetSwitch -> "/reset" command state (0=Off/1=On).
  • CommandResetType -> "/reset" utilization mode (0=Keep Points/1=Reset Points).
  • CommandResetEnable_AL0 -> "/reset" utilization state (0=Off/1=On) (Free).
  • CommandResetEnable_AL1 -> "/reset" utilization state (0=Off/1=On) (Vip1).
  • CommandResetEnable_AL2 -> "/reset" utilization state (0=Off/1=On) (Vip2).
  • CommandResetEnable_AL3 -> "/reset" utilization state (0=Off/1=On) (Vip3).
  • CommandResetAutoEnable_AL0 -> "/reset auto" utilization state (0=Off/1=On) (Free).
  • CommandResetAutoEnable_AL1 -> "/reset auto" utilization state (0=Off/1=On) (Vip1).
  • CommandResetAutoEnable_AL2 -> "/reset auto" utilization state (0=Off/1=On) (Vip2).
  • CommandResetAutoEnable_AL3 -> "/reset auto" utilization state (0=Off/1=On) (Vip3).
  • CommandResetCheckItem_AL0 -> Check equipped items (0=No/1=Yes) (Free).
  • CommandResetCheckItem_AL1 -> Check equipped items (0=No/1=Yes) (Vip1).
  • CommandResetCheckItem_AL2 -> Check equipped items (0=No/1=Yes) (Vip2).
  • CommandResetCheckItem_AL3 -> Check equipped items (0=No/1=Yes) (Vip3).
  • CommandResetMove_AL0 -> Move character to safe zone (0=No/1=Yes) (Free).
  • CommandResetMove_AL1 -> Move character to safe zone (0=No/1=Yes) (Vip1).
  • CommandResetMove_AL2 -> Move character to safe zone (0=No/1=Yes) (Vip2).
  • CommandResetMove_AL3 -> Move character to safe zone (0=No/1=Yes) (Vip3).
  • CommandResetQuest_AL0 -> Clear character quests (0=No/1=Yes) (Free).
  • CommandResetQuest_AL1 -> Clear character quests (0=No/1=Yes) (Vip1).
  • CommandResetQuest_AL2 -> Clear character quests (0=No/1=Yes) (Vip2).
  • CommandResetQuest_AL3 -> Clear character quests (0=No/1=Yes) (Vip3).
  • CommandResetSkill_AL0 -> Clear character skills (0=No/1=Yes) (Free).
  • CommandResetSkill_AL1 -> Clear character skills (0=No/1=Yes) (Vip1).
  • CommandResetSkill_AL2 -> Clear character skills (0=No/1=Yes) (Vip2).
  • CommandResetSkill_AL3 -> Clear character skills (0=No/1=Yes) (Vip3).
  • CommandResetLevel_AL0 -> Required level to use "/reset" (Free).
  • CommandResetLevel_AL1 -> Required level to use "/reset" (Vip1).
  • CommandResetLevel_AL2 -> Required level to use "/reset" (Vip2).
  • CommandResetLevel_AL3 -> Required level to use "/reset" (Vip3).
  • CommandResetMoney_AL0 -> Required money to use "/reset" (Free).
  • CommandResetMoney_AL1 -> Required money to use "/reset" (Vip1).
  • CommandResetMoney_AL2 -> Required money to use "/reset" (Vip2).
  • CommandResetMoney_AL3 -> Required money to use "/reset" (Vip3).
  • CommandResetCount_AL0 -> Amount of resets gain utilizing "/reset" (Free).
  • CommandResetCount_AL1 -> Amount of resets gain utilizing "/reset" (Vip1).
  • CommandResetCount_AL2 -> Amount of resets gain utilizing "/reset" (Vip2).
  • CommandResetCount_AL3 -> Amount of resets gain utilizing "/reset" (Vip3).
  • CommandResetLimit_AL0 -> Maximum resets (Free).
  • CommandResetLimit_AL1 -> Maximum resets (Vip1).
  • CommandResetLimit_AL2 -> Maximum resets (Vip2).
  • CommandResetLimit_AL3 -> Maximum resets (Vip3).
  • CommandResetLimitDay_AL0 -> Maximum resets per day (Free).
  • CommandResetLimitDay_AL1 -> Maximum resets per day (Vip1).
  • CommandResetLimitDay_AL2 -> Maximum resets per day (Vip2).
  • CommandResetLimitDay_AL3 -> Maximum resets per day (Vip3).
  • CommandResetLimitWek_AL0 -> Maximum resets per week (Free).
  • CommandResetLimitWek_AL1 -> Maximum resets per week (Vip1).
  • CommandResetLimitWek_AL2 -> Maximum resets per week (Vip2).
  • CommandResetLimitWek_AL3 -> Maximum resets per week (Vip3).
  • CommandResetLimitMon_AL0 -> Maximum resets per month (Free).
  • CommandResetLimitMon_AL1 -> Maximum resets per month (Vip1).
  • CommandResetLimitMon_AL2 -> Maximum resets per month (Vip2).
  • CommandResetLimitMon_AL3 -> Maximum resets per month (Vip3).
  • CommandResetStartLevel_AL0 -> Character level after utilizing "/reset" (Free).
  • CommandResetStartLevel_AL1 -> Character level after utilizing "/reset" (Vip1).
  • CommandResetStartLevel_AL2 -> Character level after utilizing "/reset" (Vip2).
  • CommandResetStartLevel_AL3 -> Character level after utilizing "/reset" (Vip3).
  • CommandResetPoint_AL0 -> Amount of points gain (Free).
  • CommandResetPoint_AL1 -> Amount of points gain (Vip1).
  • CommandResetPoint_AL2 -> Amount of points gain (Vip2).
  • CommandResetPoint_AL3 -> Amount of points gain (Vip3).
  • CommandResetPointRateDW -> Percentage of points gain (Dark Wizard).
  • CommandResetPointRateDK -> Percentage of points gain (Dark Knight).
  • CommandResetPointRateFE -> Percentage of points gain (Fairy Elf).
  • CommandResetPointRateMG -> Percentage of points gain (Magic Gladiator).
  • CommandResetPointRateDL -> Percentage of points gain (Dark Lord).
  • CommandResetPointRateSU -> Percentage of points gain (Summoner).
  • CommandResetPointRateRF -> Percentage of points gain (Rage Fighter).
SYNTAX

/reset

SYNTAX

/reset auto

SYNTAX

/reset auto < STR_AMOUNT > < DEX_AMOUNT > < VIT_AMOUNT > < ENE_AMOUNT > < CMD_AMOUNT >

Master Reset Command Settings

  • CommandMasterResetSwitch -> "/mreset" command state (0=Off/1=On).
  • CommandMasterResetType -> "/mreset" utilization mode (0=Keep Points/1=Reset Points).
  • CommandMasterResetEnable_AL0 -> "/mreset" utilization state (0=Off/1=On) (Free).
  • CommandMasterResetEnable_AL1 -> "/mreset" utilization state (0=Off/1=On) (Vip1).
  • CommandMasterResetEnable_AL2 -> "/mreset" utilization state (0=Off/1=On) (Vip2).
  • CommandMasterResetEnable_AL3 -> "/mreset" utilization state (0=Off/1=On) (Vip3).
  • CommandMasterResetCheckItem_AL0 -> Check equipped items (0=No/1=Yes) (Free).
  • CommandMasterResetCheckItem_AL1 -> Check equipped items (0=No/1=Yes) (Vip1).
  • CommandMasterResetCheckItem_AL2 -> Check equipped items (0=No/1=Yes) (Vip2).
  • CommandMasterResetCheckItem_AL3 -> Check equipped items (0=No/1=Yes) (Vip3).
  • CommandMasterResetMove_AL0 -> Move character to safe zone (0=No/1=Yes) (Free).
  • CommandMasterResetMove_AL1 -> Move character to safe zone (0=No/1=Yes) (Vip1).
  • CommandMasterResetMove_AL2 -> Move character to safe zone (0=No/1=Yes) (Vip2).
  • CommandMasterResetMove_AL3 -> Move character to safe zone (0=No/1=Yes) (Vip3).
  • CommandMasterResetQuest_AL0 -> Clear character quests (0=No/1=Yes) (Free).
  • CommandMasterResetQuest_AL1 -> Clear character quests (0=No/1=Yes) (Vip1).
  • CommandMasterResetQuest_AL2 -> Clear character quests (0=No/1=Yes) (Vip2).
  • CommandMasterResetQuest_AL3 -> Clear character quests (0=No/1=Yes) (Vip3).
  • CommandMasterResetSkill_AL0 -> Clear character skills (0=No/1=Yes) (Free).
  • CommandMasterResetSkill_AL1 -> Clear character skills (0=No/1=Yes) (Vip1).
  • CommandMasterResetSkill_AL2 -> Clear character skills (0=No/1=Yes) (Vip2).
  • CommandMasterResetSkill_AL3 -> Clear character skills (0=No/1=Yes) (Vip3).
  • CommandMasterResetLevel_AL0 -> Required level to use "/mreset" (Free).
  • CommandMasterResetLevel_AL1 -> Required level to use "/mreset" (Vip1).
  • CommandMasterResetLevel_AL2 -> Required level to use "/mreset" (Vip2).
  • CommandMasterResetLevel_AL3 -> Required level to use "/mreset" (Vip3).
  • CommandMasterResetReset_AL0 -> Required reset to use "/mreset" (Free).
  • CommandMasterResetReset_AL1 -> Required reset to use "/mreset" (Vip1).
  • CommandMasterResetReset_AL2 -> Required reset to use "/mreset" (Vip2).
  • CommandMasterResetReset_AL3 -> Required reset to use "/mreset" (Vip3).
  • CommandMasterResetMoney_AL0 -> Required money to use "/mreset" (Free).
  • CommandMasterResetMoney_AL1 -> Required money to use "/mreset" (Vip1).
  • CommandMasterResetMoney_AL2 -> Required money to use "/mreset" (Vip2).
  • CommandMasterResetMoney_AL3 -> Required money to use "/mreset" (Vip3).
  • CommandMasterResetCount_AL0 -> Amount of master resets gain utilizing "/mreset" (Free).
  • CommandMasterResetCount_AL1 -> Amount of master resets gain utilizing "/mreset" (Vip1).
  • CommandMasterResetCount_AL2 -> Amount of master resets gain utilizing "/mreset" (Vip2).
  • CommandMasterResetCount_AL3 -> Amount of master resets gain utilizing "/mreset" (Vip3).
  • CommandMasterResetLimit_AL0 -> Maximum master resets (Free).
  • CommandMasterResetLimit_AL1 -> Maximum master resets (Vip1).
  • CommandMasterResetLimit_AL2 -> Maximum master resets (Vip2).
  • CommandMasterResetLimit_AL3 -> Maximum master resets (Vip3).
  • CommandMasterResetLimitDay_AL0 -> Maximum master resets per day (Free).
  • CommandMasterResetLimitDay_AL1 -> Maximum master resets per day (Vip1).
  • CommandMasterResetLimitDay_AL2 -> Maximum master resets per day (Vip2).
  • CommandMasterResetLimitDay_AL3 -> Maximum master resets per day (Vip3).
  • CommandMasterResetLimitWek_AL0 -> Maximum master resets per week (Free).
  • CommandMasterResetLimitWek_AL1 -> Maximum master resets per week (Vip1).
  • CommandMasterResetLimitWek_AL2 -> Maximum master resets per week (Vip2).
  • CommandMasterResetLimitWek_AL3 -> Maximum master resets per week (Vip3).
  • CommandMasterResetLimitMon_AL0 -> Maximum master resets per month (Free).
  • CommandMasterResetLimitMon_AL1 -> Maximum master resets per month (Vip1).
  • CommandMasterResetLimitMon_AL2 -> Maximum master resets per month (Vip2).
  • CommandMasterResetLimitMon_AL3 -> Maximum master resets per month (Vip3).
  • CommandMasterResetStartLevel_AL0 -> Character level after utilizing "/mreset" (Free).
  • CommandMasterResetStartLevel_AL1 -> Character level after utilizing "/mreset" (Vip1).
  • CommandMasterResetStartLevel_AL2 -> Character level after utilizing "/mreset" (Vip2).
  • CommandMasterResetStartLevel_AL3 -> Character level after utilizing "/mreset" (Vip3).
  • CommandMasterResetStartReset_AL0 -> Character reset after utilizing "/mreset" (Free).
  • CommandMasterResetStartReset_AL1 -> Character reset after utilizing "/mreset" (Vip1).
  • CommandMasterResetStartReset_AL2 -> Character reset after utilizing "/mreset" (Vip2).
  • CommandMasterResetStartReset_AL3 -> Character reset after utilizing "/mreset" (Vip3).
  • CommandMasterResetPoint_AL0 -> Amount of points gain (Free).
  • CommandMasterResetPoint_AL1 -> Amount of points gain (Vip1).
  • CommandMasterResetPoint_AL2 -> Amount of points gain (Vip2).
  • CommandMasterResetPoint_AL3 -> Amount of points gain (Vip3).
  • CommandMasterResetPointRateDW -> Percentage of points gain (Dark Wizard).
  • CommandMasterResetPointRateDK -> Percentage of points gain (Dark Knight).
  • CommandMasterResetPointRateFE -> Percentage of points gain (Fairy Elf).
  • CommandMasterResetPointRateMG -> Percentage of points gain (Magic Gladiator).
  • CommandMasterResetPointRateDL -> Percentage of points gain (Dark Lord).
  • CommandMasterResetPointRateSU -> Percentage of points gain (Summoner).
  • CommandMasterResetPointRateRF -> Percentage of points gain (Rage Fighter).
SYNTAX

/mreset

Follow Command Settings

  • CommandFollowSwitch -> "/follow" command state (0=Off/1=On).
  • CommandFollowEnable_AL0 -> "/follow" utilization state (0=Off/1=On) (Free).
  • CommandFollowEnable_AL1 -> "/follow" utilization state (0=Off/1=On) (Vip1).
  • CommandFollowEnable_AL2 -> "/follow" utilization state (0=Off/1=On) (Vip2).
  • CommandFollowEnable_AL3 -> "/follow" utilization state (0=Off/1=On) (Vip3).
SYNTAX

/follow < NAME >

Rebuild Command Settings

  • CommandRebuildSwitch -> "/rebuild" command state (0=Off/1=On).
  • CommandRebuildEnable_AL0 -> "/rebuild" utilization state (0=Off/1=On) (Free).
  • CommandRebuildEnable_AL1 -> "/rebuild" utilization state (0=Off/1=On) (Vip1).
  • CommandRebuildEnable_AL2 -> "/rebuild" utilization state (0=Off/1=On) (Vip2).
  • CommandRebuildEnable_AL3 -> "/rebuild" utilization state (0=Off/1=On) (Vip3).
  • CommandRebuildCheckItem_AL0 -> Check equipped items (0=No/1=Yes) (Free).
  • CommandRebuildCheckItem_AL1 -> Check equipped items (0=No/1=Yes) (Vip1).
  • CommandRebuildCheckItem_AL2 -> Check equipped items (0=No/1=Yes) (Vip2).
  • CommandRebuildCheckItem_AL3 -> Check equipped items (0=No/1=Yes) (Vip3).
  • CommandRebuildMoney_AL0 -> Required money to use "/rebuild" (Free).
  • CommandRebuildMoney_AL1 -> Required money to use "/rebuild" (Vip1).
  • CommandRebuildMoney_AL2 -> Required money to use "/rebuild" (Vip2).
  • CommandRebuildMoney_AL3 -> Required money to use "/rebuild" (Vip3).
SYNTAX

/rebuild

GM Move Command Settings

  • CommandGMMoveSwitch -> "/gmmove" command state (0=Off/1=On).
  • CommandGMMoveGameMasterLevel -> Required Game Master Level to use "/gmmove".
SYNTAX

/gmmove < NAME > < MAP > < X > < Y >

GM Post Command Settings

  • CommandGMPostSwitch -> "/gmpost" command state (0=Off/1=On).
  • CommandGMPostGameMasterLevel -> Required Game Master Level to use "/gmpost".
SYNTAX

/gmpost < MESSAGE >

Track Command Settings

  • CommandTrackSwitch -> "/track" command state (0=Off/1=On).
  • CommandTrackGameMasterLevel -> Required Game Master Level to use "/track".
SYNTAX

/track < NAME >

Trace Command Settings

  • CommandTraceSwitch -> "/trace" command state (0=Off/1=On).
  • CommandTraceGameMasterLevel -> Required Game Master Level to use "/trace".
SYNTAX

/trace < NAME >

Disconnect Command Settings

  • CommandDisconnectSwitch -> "/disconnect" command state (0=Off/1=On).
  • CommandDisconnectGameMasterLevel -> Required Game Master Level to use "/disconnect".
SYNTAX

/disconnect < NAME >

Fireworks Command Settings

  • CommandFireworksSwitch -> "/fireworks" command state (0=Off/1=On).
  • CommandFireworksGameMasterLevel -> Required Game Master Level to use "/fireworks".
SYNTAX

/fireworks

Make Command Settings

  • CommandMakeSwitch -> "/make" command state (0=Off/1=On).
  • CommandMakeGameMasterLevel -> Required Game Master Level to use "/make".
SYNTAX

/make < ITEM_SECT > < ITEM_TYPE > < ITEM_LEVEL > < ITEM_OPT1 > < ITEM_OPT2 > < ITEM_OPT3 > < ITEM_NEWOPT > < ITEM_SETOPT >

Skin Command Settings

  • CommandSkinSwitch -> "/skin" command state (0=Off/1=On).
  • CommandSkinGameMasterLevel -> Required Game Master Level to use "/skin".
SYNTAX

/skin < NAME > < MOB_NUMBER >

Set Money Command Settings

  • CommandSetMoneySwitch -> "/setmoney" command state (0=Off/1=On).
  • CommandSetMoneyGameMasterLevel -> Required Game Master Level to use "/setmoney".
SYNTAX

/setmoney < NAME > < MONEY_AMOUNT >

Notice Command Settings

  • CommandNoticeSwitch -> "/notice" command state (0=Off/1=On).
  • CommandNoticeGameMasterLevel -> Required Game Master Level to use "/notice".
SYNTAX

/notice < MESSAGE >

Hide Command Settings

  • CommandHideSwitch -> "/hide" command state (0=Off/1=On).
  • CommandHideGameMasterLevel -> Required Game Master Level to use "/hide".
SYNTAX

/hide

Mute Command Settings

  • CommandMuteSwitch -> "/mute" command state (0=Off/1=On).
  • CommandMuteGameMasterLevel -> Required Game Master Level to use "/mute".
SYNTAX

/mute < NAME > < MUTE_TIME >