common
Customer Settings
- CustomerLicenseId -> License number.
Server Settings
- ServerName -> GameServer room name.
- ServerCode -> GameServer room code.
- ServerType -> GameServer room type (0=Common/1=Siege/2=Market/3=Arca).
- ServerLang -> GameServer room default language (0=Eng/1=Por/2=Spn).
- ServerLock -> Minimum premium value to acess the server.
- ServerTick -> GameServer refresh rate, higher the number higher cpu usage, but more accurate timers (Min 1, Max 25).
- ServerPort -> GameServer initialization port.
- ServerVersion -> Client version.
- ServerSerial -> Client serial.
- ServerMaxUserNumber -> Maximum users on GameServer.
Connection Settings
- DataServerAddress -> DataServer connection IP address.
- DataServerPort -> DataServer connection port.
- JoinServerAddress -> JoinServer connection IP address.
- JoinServerPort -> JoinServer connection port.
- ConnectServerAddress -> ConnectServer connection IP address.
- ConnectServerPort -> ConnectServer connection port.
Log Settings
- WriteConnectLog -> Connection system log (0=Off/1=On).
- WriteCommandLog -> Command log (0=Off/1=On).
- WriteHackLog -> Hack info log (0=Off/1=On).
- WriteChatLog -> User chat log (0=Off/1=On).
- WriteItemLog -> Item move log (0=Off/1=On).
- WriteShopLog -> Shop log (0=Off/1=On).
- WriteTradeLog -> Trade log (0=Off/1=On).
- WriteCashShopLog -> CashShop log (0=Off/1=On).
- WriteChaosMixLog -> ChaosMix log (0=Off/1=On).
- WriteScriptLog -> Script system log (0=Off/1=On).
Hack Settings
- CheckAutoPotionHack -> Potion usage check system (0=Off/1=On).
- CheckAutoPotionHackTolerance -> Cooldown time between potion use (Miliseconds).
- CheckAutoComboHack -> Combo usage check system (0=Off/1=On).
- CheckAutoComboHackTolerance -> Cooldown time between combo use (Miliseconds).
Common Settings
- MaxItemOption -> Maximum uses of Jewel of Life on items.
- MaxIpConnection -> Max number of connections with the same IP.
- PersonalCodeCheck -> Personal Code check (0=Off/1=On).
- EntryNoticeSwitch -> Character game entry message (0=Off/1=On).
- TeleportAttackCheck -> Can attack while teleporting (0=Yes/1=No).
- EffectOverwriteMode -> Effect overwrite mode (0=Stronger Effect/1=Newer Effect).
- ChaosMixPlusItemAnnounce -> Global annunce when +15 item is made (0=Off/1=On).
- SetItemAcceptHarmonySwitch -> Set item supports Jewel of Harmony (0=Off/1=On).
Monster Settings
- MonsterMaxLifeRate -> Monster base life percentage.
- MonsterDefenseRate -> Monster base defense percentage.
- MonsterDefenseSuccessRateRate -> Monster base defense success rate percentage.
- MonsterPhysiDamageRate -> Monster base physical damage percentage.
- MonsterAttackSuccessRateRate -> Monster base attack success rate percentage.
- MonsterHealthBarSwitch = ...
Experience Settings
- AddExperienceRate_AL0 -> Base experience multiplier (Free).
- AddExperienceRate_AL1 -> Base experience multiplier (Vip1).
- AddExperienceRate_AL2 -> Base experience multiplier (Vip2).
- AddExperienceRate_AL3 -> Base experience multiplier (Vip3).
- AddMasterExperienceRate_AL0 -> Base master experience multiplier (Free).
- AddMasterExperienceRate_AL1 -> Base master experience multiplier (Vip1).
- AddMasterExperienceRate_AL2 -> Base master experience multiplier (Vip2).
- AddMasterExperienceRate_AL3 -> Base master experience multiplier (Vip3).
- MinMasterExperienceMonsterLevel_AL0 -> Min monster level to give master experience (Free).
- MinMasterExperienceMonsterLevel_AL1 -> Min monster level to give master experience (Vip1).
- MinMasterExperienceMonsterLevel_AL2 -> Min monster level to give master experience (Vip2).
- MinMasterExperienceMonsterLevel_AL3 -> Min monster level to give master experience (Vip3).
- AddEventExperienceRate_AL0 -> Base event reward experience multiplier (Free).
- AddEventExperienceRate_AL1 -> Base event reward experience multiplier (Vip1).
- AddEventExperienceRate_AL2 -> Base event reward experience multiplier (Vip2).
- AddEventExperienceRate_AL3 -> Base event reward experience multiplier (Vip3).
- AddQuestExperienceRate_AL0 -> Base quest reward experience multiplier (Free).
- AddQuestExperienceRate_AL1 -> Base quest reward experience multiplier (Vip1).
- AddQuestExperienceRate_AL2 -> Base quest reward experience multiplier (Vip2).
- AddQuestExperienceRate_AL3 -> Base quest reward experience multiplier (Vip3).
Item Drop Settings
- ItemDropTime -> Time to items dissapear on the ground.
- ItemDropRate_AL0 -> Chance to drop items from monsters (Free).
- ItemDropRate_AL1 -> Chance to drop items from monsters (Vip1).
- ItemDropRate_AL2 -> Chance to drop items from monsters (Vip2).
- ItemDropRate_AL3 -> Chance to drop items from monsters (Vip3).
Money Drop Settings
- MoneyDropTime -> Time to zen dissapear on the ground.
- MoneyAmountDropRate_AL0 -> Zen percentage that will drop from monsters (0=Disable zen drop) (Free).
- MoneyAmountDropRate_AL1 -> Zen percentage that will drop from monsters (0=Disable zen drop) (Vip1).
- MoneyAmountDropRate_AL2 -> Zen percentage that will drop from monsters (0=Disable zen drop) (Vip2).
- MoneyAmountDropRate_AL3 -> Zen percentage that will drop from monsters (0=Disable zen drop) (Vip3).
Level Up Settings
- MaxLevel -> Max character level (Can't be higher than 400).
- MaxLevelUp -> Max number of levels that can be get at once.
- MaxLevelUpEvent -> Max number of levels that can be get at once with event experience.
- MaxLevelUpQuest -> Max number of levels that can be get at once with quest experience.
- MaxStatPoint_AL0 -> Max allowed stat point (Free).
- MaxStatPoint_AL1 -> Max allowed stat point (Vip1).
- MaxStatPoint_AL2 -> Max allowed stat point (Vip2).
- MaxStatPoint_AL3 -> Max allowed stat point (Vip3).
- DWLevelUpPoint -> Points get by Dark Wizard each level.
- DKLevelUpPoint -> Points get by Dark Knight each level.
- FELevelUpPoint -> Points get by Fairy Elf each level.
- MGLevelUpPoint -> Points get by Magic Gladiator each level.
- DLLevelUpPoint -> Points get by Dark Lord each level.
- SULevelUpPoint -> Points get by Summoner each level.
- RFLevelUpPoint -> Points get by Rage Fighter each level.
- ExtraStatPoint -> Bonus points get each level after doing Marlon quest.
Create Character Settings
- CharacterCreateSwitch -> Character creation state (0=Off/1=On).
- MGCreateType -> Magic Gladiator creation mode (0=Level/1=Card).
- DLCreateType -> Dark Lord creation mode (0=Level/1=Card).
- SUCreateType -> Summoner creation mode (0=Level/1=Card).
- RFCreateType -> Rage Fighter creation mode (0=Level/1=Card).
- MGCreateLevel_AL0 -> Min level required to create Magic Gladiator (Free).
- MGCreateLevel_AL1 -> Min level required to create Magic Gladiator (Vip1).
- MGCreateLevel_AL2 -> Min level required to create Magic Gladiator (Vip2).
- MGCreateLevel_AL3 -> Min level required to create Magic Gladiator (Vip3).
- DLCreateLevel_AL0 -> Min level required to create Dark Lord (Free).
- DLCreateLevel_AL1 -> Min level required to create Dark Lord (Vip1).
- DLCreateLevel_AL2 -> Min level required to create Dark Lord (Vip2).
- DLCreateLevel_AL3 -> Min level required to create Dark Lord (Vip3).
- SUCreateLevel_AL0 -> Min level required to create Summoner (Free).
- SUCreateLevel_AL1 -> Min level required to create Summoner (Vip1).
- SUCreateLevel_AL2 -> Min level required to create Summoner (Vip2).
- SUCreateLevel_AL3 -> Min level required to create Summoner (Vip3).
- RFCreateLevel_AL0 -> Min level required to create Rage Fighter (Free).
- RFCreateLevel_AL1 -> Min level required to create Rage Fighter (Vip1).
- RFCreateLevel_AL2 -> Min level required to create Rage Fighter (Vip2).
- RFCreateLevel_AL3 -> Min level required to create Rage Fighter (Vip3).
Delete Character Settings
- CharacterDeleteSwitch -> Character delete state (0=Off/1=On).
- CharacterDeleteMaxLevel -> Max level to delete a character (0=Any).
- CharacterDeleteMaxReset -> Max reset to delete a character (0=Any).
- CharacterDeleteMaxMasterReset = ...
PK Settings
- NonPK -> Room PvP State (0=On/1=Off).
- PKLimitFree -> Remove PKs limitations (0=No/1=Yes).
- PKLimitShop -> Blocks PKs opening shops (0=No/1=Yes).
- PKLimitMove -> Blocks PKs move (0=No/1=Yes).
- PKLimitMoveSummon -> Blocks PKs being summoned (0=No/1=Yes).
- PKLimitEventEntry -> Blocks PKs entering events (0=No/1=Yes).
- PKDownPlusTimePoint -> Amount of PK points gained per second.
- PKDownPlusKillPoint -> Divisor of the amount of PK points gained after monster kill (MonsterLevel/config).
- PKDownRequirePoint1 -> Amount of points required to lower PK level at stage 1.
- PKDownRequirePoint2 -> Amount of points required to lower PK level at stage 2.
- PKDownRequirePoint3 -> Amount of points required to lower PK level at stage 3.
- PKDownRequirePoint4 -> Amount of points required to lower PK level above stage 3.
Self Defense Settings
- SelfDefenseTim =
- SelfDefenseMode_AL =
- SelfDefenseMode_AL =
- SelfDefenseMode_AL =
- SelfDefenseMode_AL =
Guild Settings
- GuildCreateSwitch -> Guild create state (0=Off/1=On).
- GuildDeleteSwitch -> Guild delete state (0=Off/1=On).
- GuildCreateMinLevel -> Minimum level required to create guild.
- GuildInsertMaxUser1 -> Max guild member.
- GuildInsertMaxUser2 -> Max guild member (Dark Lord GuildMaster).
- GuildAllianceMinUser -> Min guild member required to create an alliance.
- GuildAllianceMaxCount -> Max number of guild on an alliance.
- GuildOwnerDestroyLimit -> CastleSiege owner guild delete state (0=Off/1=On).
Party Settings
- PartyExperienceRange -> Party level range without penalty.
- PartyGeneralExperience1 -> Percentage of experience get on 1 user(s) party without different class.
- PartyGeneralExperience2 -> Percentage of experience get on 2 user(s) party without different class.
- PartyGeneralExperience3 -> Percentage of experience get on 3 user(s) party without different class.
- PartyGeneralExperience4 -> Percentage of experience get on 4 user(s) party without different class.
- PartyGeneralExperience5 -> Percentage of experience get on 5 user(s) party without different class.
- PartySpecialExperience1 -> Percentage of experience get on 1 user(s) party with different class.
- PartySpecialExperience2 -> Percentage of experience get on 2 user(s) party with different class.
- PartySpecialExperience3 -> Percentage of experience get on 3 user(s) party with different class.
- PartySpecialExperience4 -> Percentage of experience get on 4 user(s) party with different class.
- PartySpecialExperience5 -> Percentage of experience get on 5 user(s) party with different class.
Reconnect Settings
- ReconnectTime -> Maximum time to player reconnection, in seconds.
- ReconnectOfflineTime -> Maximum time to offline player reconnection, in seconds.
Trade Item Block Settings
- TradeItemBlock -> Trade item block system state (0=Off/1=On).
- TradeItemBlockExc -> Block excellent items on trade (0=No/1=Yes).
- TradeItemBlockSet -> Block set items on trade (0=No/1=Yes).
- TradeItemBlock380 -> Block 380 items on trade (0=No/1=Yes).
- TradeItemBlockHarmony -> Block harmony items on trade (0=No/1=Yes).
- TradeItemBlockSockets -> Block sockets items on trade (0=No/1=Yes).
- TradeItemBlockSell -> Trade blocked items cannot be sold (0=No/1=Yes).
Elf Buffer Settings
- ElfBufferMaxLevel_AL0 -> Max level to get the buff (Free).
- ElfBufferMaxLevel_AL1 -> Max level to get the buff (Vip1).
- ElfBufferMaxLevel_AL2 -> Max level to get the buff (Vip2).
- ElfBufferMaxLevel_AL3 -> Max level to get the buff (Vip3).
- ElfBufferMaxReset_AL0 -> Max reset to get the buff (Free).
- ElfBufferMaxReset_AL1 -> Max reset to get the buff (Vip1).
- ElfBufferMaxReset_AL2 -> Max reset to get the buff (Vip2).
- ElfBufferMaxReset_AL3 -> Max reset to get the buff (Vip3).
- ElfBufferDamageFormula -> Buff damage increase.
- ElfBufferDefenseFormula -> Buff defense increase.
Master Skill Tree Settings
- MasterSkillTree -> Master Skill Tree system state (0=Off/1=On).
- MasterSkillTreePoint -> Master points get each level.
- MasterSkillTreeMaxLevel -> Max master level.
Cash Shop Settings
- CashShopSwitch -> CashShop system state (0=Off/1=On).
- CashShopWCGiftEnable -> CashShop WCoinC gift (0=Off/1=On).
- CashShopWPGiftEnable -> CashShop WCoinP gift (0=Off/1=On).
- CashShopGPGiftEnable -> CashShop Goblin Point gift (0=Off/1=On).
- CashShopExpireEnable -> Period item expire (0=Off/1=On).
- CashShopScriptVersion1 -> CashShop script version.
- CashShopScriptVersion2 -> CashShop script version.
- CashShopScriptVersion3 -> CashShop script version.
- CashShopBannerVersion1 -> CashShop banner version.
- CashShopBannerVersion2 -> CashShop banner version.
- CashShopBannerVersion3 -> CashShop banner version.
- CashShopGoblinPointDelay -> Time online required to get Goblin Points (Minutes).
- CashShopGoblinPointValue_AL0 -> Amount of Goblin Points get (Free).
- CashShopGoblinPointValue_AL1 -> Amount of Goblin Points get (Vip1).
- CashShopGoblinPointValue_AL2 -> Amount of Goblin Points get (Vip2).
- CashShopGoblinPointValue_AL3 -> Amount of Goblin Points get (Vip3).
Gens System Settings
- GensSystemSwitch -> Gens system state (0=Off/1=On).
- GensSystemGuildLock -> Allow players from different gens to guild (0=Yes/1=No).
- GensSystemPartyLock -> Allow players from different gens to party (0=Yes/1=No).
- GensSystemInsertMinLevel -> Min level to join gens.
- GensSystemInsertLeftTime -> Min time player needs to join another gens after leaving one (Minutes).
- GensSystemContributionFloodTime -> Time duration a killed gens member wont give points to the same killer (Seconds).
- GensSystemVictimContributionDecrease -> Average points lost on dying.
- GensSystemKillerContributionIncrease -> Average points won on killing.
- GensSystemVictimMinContributionDecrease -> Min points lost on dying.
- GensSystemVictimMaxContributionDecrease -> Max points lost on dying.
- GensSystemKillerMinContributionIncrease -> Min points won on killing.
- GensSystemKillerMaxContributionIncrease -> Max points won on killing.
- GensSystemStartRewardDay -> Reward period start day.
- GensSystemFinalRewardDay -> Reward period final day.
Helper Settings
- HelperSwitch -> Helper system state (0=Off/1=On).
- HelperActiveLevel -> Min level to use helper.
- HelperActiveDelay -> Time between helper payment (Minutes).
- HelperActiveMoney1 -> Money taken each payment on stage 1.
- HelperActiveMoney2 -> Money taken each payment on stage 2.
- HelperActiveMoney3 -> Money taken each payment on stage 3.
- HelperActiveMoney4 -> Money taken each payment on stage 4.
- HelperActiveMoney5 -> Money taken each payment on stage 5.